人對人對打
import vrep import sys, math import keyboard # child threaded script: # 內建使用 port 19997 若要加入其他 port, 在 serve 端程式納入 #simExtRemoteApiStart(19999) vrep.simxFinish(-1) clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5) #將python匯入vrep KickBallV = 360 n=1 U_KickBallVel = (math.pi/180)*KickBallV D_KickBallVel = -(math.pi/180)*KickBallV #加入旋轉軸 if clientID!= -1: print("Connected to remote server") else: print('Connection not successful') sys.exit('Could not connect') #將python匯入vrep errorCode,Sphere_handle=vrep.simxGetObjectHandle(clientID,'Sphere',vrep.simx_opmode_oneshot_wait) errorCode,lmov_handle=vrep.simxGetObjectHandle(clientID,'lmov', vrep.simx_opmode_oneshot_wait) errorCode,rmov_handle=vrep.simxGetObjectHandle(clientID,'rmov',vrep.simx_opmode_oneshot_wait) errorCode,lrev_handle=vrep.simxGetObjectHandle(clientID,'lrev',vrep.simx_opmode_oneshot_wait) errorCode,rrev_handle=vrep.simxGetObjectHandle(clientID,'rrev',vrep.simx_opmode_oneshot_wait) #python語法 指定物件 vrep.simxSetJointTargetVelocity(clientID,lmov_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,rmov_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,lrev_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,rrev_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait) #vrep.simxSetJointTargetVelocity(clientID,P1_handle,5,vrep.simx_opmode_oneshot_wait) while True: try: if keyboard.is_pressed('s'): vrep.simxSetJointTargetVelocity(clientID,lrev_handle,U_KickBallVel ,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed('w'): vrep.simxSetJointTargetVelocity(clientID,lrev_handle,D_KickBallVel ,vrep.simx_opmode_oneshot_wait) if keyboard.is_pressed('a'): vrep.simxSetJointTargetVelocity(clientID,lmov_handle,-0.5,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed('d'): vrep.simxSetJointTargetVelocity(clientID,lmov_handle,0.5,vrep.simx_opmode_oneshot_wait) #使用鍵盤的w.a.s.d操控 else: vrep.simxSetJointTargetVelocity(clientID,lmov_handle,0,vrep.simx_opmode_oneshot_wait) if keyboard.is_pressed('8'): vrep.simxSetJointTargetVelocity(clientID,rrev_handle,U_KickBallVel ,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed('5'): vrep.simxSetJointTargetVelocity(clientID,rrev_handle,D_KickBallVel ,vrep.simx_opmode_oneshot_wait) if keyboard.is_pressed('4'): vrep.simxSetJointTargetVelocity(clientID,rmov_handle,-0.5,vrep.simx_opmode_oneshot_wait) elif keyboard.is_pressed('6'): vrep.simxSetJointTargetVelocity(clientID,rmov_handle,0.5,vrep.simx_opmode_oneshot_wait) #使用鍵盤的8,4,5,6操控 else: vrep.simxSetJointTargetVelocity(clientID,rmov_handle,0,vrep.simx_opmode_oneshot_wait) except: break
彈珠檯
import vrep import keyboard import time import sys, math # child threaded script: # 內建使用 port 19997 若要加入其他 port, 在 serve 端程式納入 #simExtRemoteApiStart(19999) vrep.simxFinish(-1) clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5) KickBallV = 2000 Move_Minus =-0.1 Move_Plus =0.1 n=1 R_KickBallVel = (math.pi/180)*KickBallV B_KickBallVel = -(math.pi/180)*KickBallV if clientID!= -1: print("Connected to remote server") else: print('Connection not successful') sys.exit('Could not connect') errorCode,Sphere_handle=vrep.simxGetObjectHandle(clientID,'Sphere',vrep.simx_opmode_oneshot_wait) errorCode,P1_handle=vrep.simxGetObjectHandle(clientID,'P1',vrep.simx_opmode_oneshot_wait) errorCode,R1_handle=vrep.simxGetObjectHandle(clientID,'R1',vrep.simx_opmode_oneshot_wait) errorCode,R2_handle=vrep.simxGetObjectHandle(clientID,'R2',vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,P1_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,R1_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,R2_handle,0,vrep.simx_opmode_oneshot_wait) def speed(handle,speed): errorCode = vrep.simxSetJointTargetVelocity(clientID,handle,speed,vrep.simx_opmode_oneshot_wait) vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait) while True: try: if keyboard.is_pressed('5'): speed(R1_handle,B_KickBallVel) else: speed(R1_handle,R_KickBallVel) if keyboard.is_pressed('a'): speed(P1_handle,500) else: speed(P1_handle,-500) if keyboard.is_pressed('s'): speed(R2_handle,R_KickBallVel) else: speed(R2_handle,B_KickBallVel) except: break #vrep.simxSetJointTargetVelocity(clientID,R1_handle,0,vrep.simx_opmode_oneshot_wait)