A鍵為控制左邊擊球桿,L鍵為控制右邊擊球桿,上鍵(up arrow)為控制發球桿。
import vrep import sys, math import keyboard #導入鍵盤 # child threaded script: # 內建使用 port 19997 若要加入其他 port, 在 serve 端程式納入 #simExtRemoteApiStart(19999) vrep.simxFinish(-1) clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5) if clientID!= -1: print("Connected to remote server") else: print('Connection not successful') sys.exit('Could not connect') KickBallV = 360 R_KickBallVel = (math.pi/180)*KickBallV B_KickBallVel = -(math.pi/180)*KickBallV errorCode,R1_handle=vrep.simxGetObjectHandle(clientID,'R1',vrep.simx_opmode_oneshot_wait) errorCode,R2_handle=vrep.simxGetObjectHandle(clientID,'R2',vrep.simx_opmode_oneshot_wait) errorCode,P_handle=vrep.simxGetObjectHandle(clientID,'P',vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,R1_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,R2_handle,0,vrep.simx_opmode_oneshot_wait) vrep.simxSetJointTargetVelocity(clientID,P_handle,0,vrep.simx_opmode_oneshot_wait) #定義平移軸旋轉軸 def a1(): errorCode=vrep.simxSetJointTargetVelocity(clientID,R1_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait) def d1(): errorCode=vrep.simxSetJointTargetVelocity(clientID,R2_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait) def w1(): errorCode=vrep.simxSetJointTargetVelocity(clientID,P_handle,1,vrep.simx_opmode_oneshot_wait) #定義平移軸及旋轉軸的速度 vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait) #開始 while True: try: if keyboard.is_pressed('a'): a1() elif keyboard.is_pressed('l'): d1() else: errorCode=vrep.simxSetJointTargetVelocity(clientID,R1_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait) errorCode=vrep.simxSetJointTargetVelocity(clientID,R2_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait) if keyboard.is_pressed('up'): w1() else: errorCode=vrep.simxSetJointTargetVelocity(clientID,P_handle,-1,vrep.simx_opmode_oneshot_wait) except: break #執行按建