程式模擬 << Previous Next >> 單人與電腦對打
鍵盤雙人對打
程式:https://github.com/mdekmol/cd2019a-task1-2019cda_t1_g6/blob/gh-pages/vrep%E6%AA%94%E6%A1%88/handfootballkeyboard.py
import vrep
import sys, math
import keyboard
#導入鍵盤
# child threaded script:
# 內建使用 port 19997 若要加入其他 port, 在 serve 端程式納入
#simExtRemoteApiStart(19999)
vrep.simxFinish(-1)
clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5)
if clientID!= -1:
print("Connected to remote server")
else:
print('Connection not successful')
sys.exit('Could not connect')
KickBallV = 360
R_KickBallVel = (math.pi/180)*KickBallV
B_KickBallVel = -(math.pi/180)*KickBallV
errorCode,lrev_handle=vrep.simxGetObjectHandle(clientID,'lrev',vrep.simx_opmode_oneshot_wait)
errorCode,lmo_handle=vrep.simxGetObjectHandle(clientID,'lmo',vrep.simx_opmode_oneshot_wait)
errorCode,rrev_handle=vrep.simxGetObjectHandle(clientID,'rrev',vrep.simx_opmode_oneshot_wait)
errorCode,rmo_handle=vrep.simxGetObjectHandle(clientID,'rmo',vrep.simx_opmode_oneshot_wait)
#定義平移軸旋轉軸
def a1():
errorCode=vrep.simxSetJointTargetVelocity(clientID,lmo_handle,-0.2,vrep.simx_opmode_oneshot_wait)
def d1():
errorCode=vrep.simxSetJointTargetVelocity(clientID,lmo_handle,0.2,vrep.simx_opmode_oneshot_wait)
def w1():
errorCode=vrep.simxSetJointTargetVelocity(clientID,lrev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
def s1():
errorCode=vrep.simxSetJointTargetVelocity(clientID,lrev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
errorCode=vrep.simxSetJointTargetVelocity(clientID,lmo_handle,0,vrep.simx_opmode_oneshot_wait)
def j2():
errorCode=vrep.simxSetJointTargetVelocity(clientID,rmo_handle,-0.2,vrep.simx_opmode_oneshot_wait)
def l2():
errorCode=vrep.simxSetJointTargetVelocity(clientID,rmo_handle,0.2,vrep.simx_opmode_oneshot_wait)
def i2():
errorCode=vrep.simxSetJointTargetVelocity(clientID,rrev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
def k2():
errorCode=vrep.simxSetJointTargetVelocity(clientID,rrev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
errorCode=vrep.simxSetJointTargetVelocity(clientID,rmo_handle,0,vrep.simx_opmode_oneshot_wait)
#定義平移軸及旋轉軸的速度
vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait)
#開始
while True:
try:
if keyboard.is_pressed('a'):
a1()
elif keyboard.is_pressed('d'):
d1()
elif keyboard.is_pressed('w'):
w1()
elif keyboard.is_pressed('s'):
s1()
elif keyboard.is_pressed('4'):
j2()
elif keyboard.is_pressed('6'):
l2()
elif keyboard.is_pressed('8'):
i2()
elif keyboard.is_pressed('5'):
k2()
else:
pass
except:
break
#執行按建
程式模擬 << Previous Next >> 單人與電腦對打