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手足球程式 << Previous Next >> 電腦vs電腦舊版

玩家vs玩家

使用keyboard.is_pressed,如果按下鍵,則返回True

原程式為

try:
            if keyboard.is_pressed('o'): 
                vrep.simxSetJointTargetVelocity(clientID,RRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('p'):  
                vrep.simxSetJointTargetVelocity(clientID,RRev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('y'):  
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,0.05,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('u'):  
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,0,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('i'):  
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,-0.05,vrep.simx_opmode_oneshot_wait)
            else:
                pass
        except:
            break 

加以修改後,取消了暫停鍵('u')

使程式按下左右鍵時移動,而放開時則停止作動

import vrep
import keyboard
from time import sleep
import sys, math
# child threaded script: 
# 內建使用 port 19997 若要加入其他 port, 在  serve 端程式納入
#simExtRemoteApiStart(19999)
 
vrep.simxFinish(-1)
 
clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5)
KickBallV =360   
Move_Minus =-0.1         
Move_Plus =0.1
n=1
R_KickBallVel = (math.pi/180)*KickBallV
B_KickBallVel = -(math.pi/180)*KickBallV
if clientID!= -1:
    print("Connected to remote server")
else:
    print('Connection not successful')
    sys.exit('Could not connect')
 
errorCode,Sphere_handle=vrep.simxGetObjectHandle(clientID,'Sphere',vrep.simx_opmode_oneshot_wait)
errorCode,BRod_handle=vrep.simxGetObjectHandle(clientID,'BRod',vrep.simx_opmode_oneshot_wait)
errorCode,BRev_handle=vrep.simxGetObjectHandle(clientID,'BRev',vrep.simx_opmode_oneshot_wait)
errorCode,BMo_handle=vrep.simxGetObjectHandle(clientID,'BMo',vrep.simx_opmode_oneshot_wait)
errorCode,RRev_handle=vrep.simxGetObjectHandle(clientID,'RRev',vrep.simx_opmode_oneshot_wait)
errorCode,RMo_handle=vrep.simxGetObjectHandle(clientID,'RMo',vrep.simx_opmode_oneshot_wait)
errorCode,RRod_handle=vrep.simxGetObjectHandle(clientID,'RRod',vrep.simx_opmode_oneshot_wait)

if errorCode == -1:
    print('Can not find left or right motor')
    sys.exit()
    
def stop():
    errorCode = vrep.simxStopSimulation(clientID,vrep.simx_opmode_oneshot_wait)
    
def start():
    errorCode = vrep.simxStartSimulation(clientID,vrep.simx_opmode_oneshot_wait)
    
def pause():
    errorCode = vrep.simxPauseSimulation(clientID,vrep.simx_opmode_oneshot_wait)

def setting():
    errorCode,position_BR=vrep.simxGetObjectPosition(clientID,BRod_handle,-1,vrep.simx_opmode_oneshot)
    errorCode,position_RR=vrep.simxGetObjectPosition(clientID,RRod_handle,-1,vrep.simx_opmode_oneshot)
    errorCode,position_S=vrep.simxGetObjectPosition(clientID,Sphere_handle,-1,vrep.simx_opmode_oneshot)
    Bv =position_S[1]- position_BR[1]
    BBv =position_S[0] - position_BR[0]
    Rv =position_S[1]- position_RR[1]
    RRv =position_RR[0]-position_S[0]

def getballposition():
    errorCode,position_BR=vrep.simxGetObjectPosition(clientID,BRod_handle,-1,vrep.simx_opmode_oneshot)
    errorCode,position_S=vrep.simxGetObjectPosition(clientID,Sphere_handle,-1,vrep.simx_opmode_oneshot)
    errorCode,position_RR=vrep.simxGetObjectPosition(clientID,RRod_handle,-1,vrep.simx_opmode_oneshot)
    Bv =position_S[1] - position_BR[1]
    BBv =position_S[2] - position_BR[2]
    Rv =position_S[1] - position_RR[1]
    RRv =position_S[2] - position_RR[2]
    while True:
        try:
            if keyboard.is_pressed('c'):
                vrep.simxSetJointTargetVelocity(clientID,BRev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('v'):
                vrep.simxSetJointTargetVelocity(clientID,BRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
            if keyboard.is_pressed('z'):
                vrep.simxSetJointTargetVelocity(clientID,BMo_handle,0.2,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('x'):
                vrep.simxSetJointTargetVelocity(clientID,BMo_handle,-0.2,vrep.simx_opmode_oneshot_wait)
            else:
                vrep.simxSetJointTargetVelocity(clientID,BMo_handle,0,vrep.simx_opmode_oneshot_wait)
        except:
            break 
        try:
            if keyboard.is_pressed('o'): 
                vrep.simxSetJointTargetVelocity(clientID,RRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('p'):  
                vrep.simxSetJointTargetVelocity(clientID,RRev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
            if keyboard.is_pressed('u'):  
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,0.1,vrep.simx_opmode_oneshot_wait)
            elif keyboard.is_pressed('i'):  
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,-0.1,vrep.simx_opmode_oneshot_wait)
            else:
                vrep.simxSetJointTargetVelocity(clientID,RMo_handle,0,vrep.simx_opmode_oneshot_wait)
        except:
            break 
        MMMB = Bv*2
        MMMR = Rv*2
    vrep.simxSetJointTargetVelocity(clientID,BMo_handle,MMMB,vrep.simx_opmode_oneshot_wait)
    vrep.simxSetJointTargetVelocity(clientID,RMo_handle,MMMR,vrep.simx_opmode_oneshot_wait)
    
vrep.simxSetJointTargetVelocity(clientID,BRev_handle,0,vrep.simx_opmode_oneshot_wait)
vrep.simxSetJointTargetVelocity(clientID,RRev_handle,0,vrep.simx_opmode_oneshot_wait)
vrep.simxSetJointTargetVelocity(clientID,RMo_handle,0,vrep.simx_opmode_oneshot_wait)

start()
getballposition()
stop()


#vrep.simxSetJointTargetVelocity(clientID,BRev_handle,B_KickBallVel,vrep.simx_opmode_oneshot_wait)
#vrep.simxSetJointTargetVelocity(clientID,BMo_handle,Move,vrep.simx_opmode_oneshot_wait)

#vrep.simxSetJointTargetVelocity(clientID,RRev_handle,R_KickBallVel,vrep.simx_opmode_oneshot_wait)
#vrep.simxSetJointTargetVelocity(clientID,RMo_handle,Move,vrep.simx_opmode_oneshot_wait)






手足球程式 << Previous Next >> 電腦vs電腦舊版